[Notes]: This update includes new features, check the changelog bellow for more infos.
New features
- Added a more visible and obvious way to abort a mission and change your screen settings if they turn out to look weird. The first time you play after this patch, you�ll be asked to choose your resolution. This is a one-time thing for the benefit of anyone who�s stuck in one that doesn�t work.
- Added a �Safe mode� resolution that should work for everyone, and which you can get to using only the keyboard if necessary (in case the current setting is so bad you can�t even click on the right buttons).
- Added a �Native mode� resolution option that�ll detect and match your screen�s native res. Be aware, though, that anything over 1920�1200 is always going to look odd, because Gunpoint�s levels don�t actually *have* that many pixels. Something around 1280�720 usually looks better and runs smoother.
Bug fixes
- Fixed a thing the resolution menu was doing when switching between two non-native resolutions that I thought was clever but then turned out not to be clever and, in fact, confusing and annoying for all.
- Tweaked the way manual savegames work to prevent a) loading savegames from older versions and causing a crash (my fault), and b) accidentally loading a savegame from several missions ago and regretting it (your fault, but I wasn�t helping).
- An achievement misconfiguration caused the game to believe all players had found all laptops and defeated the final enemy in all possible ways.
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